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381. Devs - about Bombers... - in Test Server Feedback [original thread]
This thread is far past any usefullness it once had, i sincerely hope that any dev's who were reading it, stopped taking it seriously. All this is, is a few people wavinging their epeen and infallible logic around thinking they have the supreme id...
- by Straight Chillen - at 2008.11.24 15:38:00
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382. Fallout 3 - first impressions - in Out of Pod Experience [original thread]
Originally by: Dantes Revenge I've never played fallout before so I didn't know what to expect. The graphics were good but the story kinda sucked and not being able to climb or even jump over the rubble made it dumbed down a bit. I've pla...
- by Straight Chillen - at 2008.11.17 16:12:00
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383. As heard on AM Car Radio - in Out of Pod Experience [original thread]
Great stuff, Also Outlaws - Green Grass & High Tides Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
- by Straight Chillen - at 2008.11.17 16:11:00
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384. Speeding up skill training with actions. - in Player Features and Ideas Discussion [original thread]
Please never implement this
- by Straight Chillen - at 2008.11.17 15:32:00
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385. lulz - lag in fleets ... - in Corporation, Alliance and Organization Discussions [original thread]
What lag? my client runs beautifully with 99% of the models not rendering for the first hour atleast Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
- by Straight Chillen - at 2008.11.17 15:17:00
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386. Memes born from Eve? - in EVE General Discussion [original thread]
Some that definitly cannot be left out They Can't Target our Bunch. Crusader is primary. And my personal favorite from a friend. "Hmm he seems AFK" Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like fur...
- by Straight Chillen - at 2008.11.14 20:30:00
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387. Module cycle timers, needed tweaks - in Player Features and Ideas Discussion [original thread]
also a lil bug i noticed with the timers, they dont seem to work quite right with tractor beams. For what ever reason it seems that most of the time, the timer will disappear after the first tractor cycle Please resize image to a maximum of 400 x...
- by Straight Chillen - at 2008.11.14 20:05:00
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388. Drones' Health Status to be Visible for Drones in Bay - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Atlas I agree, this would be fantastic, but sadly it's hard to justify something like this from a performance perspective. You can have a thousand drones in your dronebay and the problem of loading up the state of each d...
- by Straight Chillen - at 2008.11.14 20:00:00
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389. Devs - about Bombers... - in Test Server Feedback [original thread]
What happened to the dev's saying they were very pleased with the stealth bombers, that they were a niche ship and performed its role well Putting torps OR citadel launchers on Bombers is such a stupid idea i can't even fathom why they would eve...
- by Straight Chillen - at 2008.11.14 19:30:00
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390. Goonswarm - in Corporation, Alliance and Organization Discussions [original thread]
oh snap Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
- by Straight Chillen - at 2008.11.13 16:38:00
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391. Devs - about Bombers... - in Test Server Feedback [original thread]
I think you just need to expand upon your tactics. As has already been stated the stealth bomber is a glass cannon, you look at it funny and it WILL explode. I usually wait untill the fight has started to decloak and pick off targets of opportunit...
- by Straight Chillen - at 2008.11.10 21:49:00
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392. Annoyingly addicting litte game - in Out of Pod Experience [original thread]
Originally by: Cing Liberdanis 312666 :O A little tip. i hold down the left and right arrows right till about 1 sec then let go and let the bars drop into the green bit. Works every time. it works to an extent. holding it in the re...
- by Straight Chillen - at 2008.11.10 17:42:00
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393. Annoyingly addicting litte game - in Out of Pod Experience [original thread]
344012 The wind is such a pain in the ass. also fck you. no seriously fck you i had work to get done today Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected]...
- by Straight Chillen - at 2008.11.10 17:38:00
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394. Kidney Donor - in Want Ads & Trades [original thread]
Edited by: Straight Chillen on 10/11/2008 17:21:34 I am O- but unfortunatly, i smoke like a chimney and drink like a fish. And im sure my rampant drug use doesnt help Best of luck on your search bro. Please resize image to a maximum of 400...
- by Straight Chillen - at 2008.11.10 17:21:00
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395. Priming Weapons Changed? - in Test Server Feedback [original thread]
if i understand correctly hes referring to making your guns hot, ie. blinky. Then you try to target your self, and the weapons stay blinking, and will activate when you finished locking the next target. If that doesnt work anymore thats really re...
- by Straight Chillen - at 2008.11.10 17:13:00
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396. Alts - is dual boxing needed? - in EVE General Discussion [original thread]
the win for dual boxing I like dual boxing personally, doesnt hog so much resources that way. Then again i got a shotty computer Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please...
- by Straight Chillen - at 2008.11.10 15:39:00
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397. eve online fps teaser :P - in EVE General Discussion [original thread]
EVE + Planetside = Pure Bottled fcking awesome. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
- by Straight Chillen - at 2008.11.10 03:58:00
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398. amarr attacks gallente with 1k+ ships!!! - in EVE General Discussion [original thread]
wow thats an awesome vid Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint
- by Straight Chillen - at 2008.11.09 20:19:00
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399. We need falloff modules - in Test Server Feedback [original thread]
I think you might miss understand the way the accuracy and fall off mechanics work. Theres a few good guides on the subject that will bring you up to speed on the how it works. But on the topic, i guess it would be pretty cool to have a fall off ...
- by Straight Chillen - at 2008.11.08 20:26:00
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400. Titan Revamp Idea - in Player Features and Ideas Discussion [original thread]
Originally by: WhiteTiggersHolding My point is if a single alliance can continually drop titans on gangs reaching in size from 50 - 400 and kill them all with a push of the button, and they do, then whats the point of having those gangs. ...
- by Straight Chillen - at 2008.11.08 19:44:00
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